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AI Insights · Timothy · October 2021

Top 5 Final Fantasy Games on iOS in South America - Q3 2021

Analyzing the performance of the top 5 Final Fantasy games on iOS in South America during Q3 2021, with insights on downloads, revenue, and active users.

Top 5 Final Fantasy Games on iOS in South America - Q3 2021

The third quarter of 2021 witnessed interesting trends for the top 5 Final Fantasy games on the iOS platform in South America. Here's an in-depth look at their performance based on data from Sensor Tower.

FINAL FANTASY BE:WOTV

The game saw fluctuations in weekly revenue, starting with $3.2K in the last week of June, dipping to $916 in mid-July, and then peaking at $4.5K by the end of September. Weekly downloads were modest, starting at 52 and seeing a peak of 189 in early August before dropping to zero by the end of September. Active users showed a steady presence, beginning at 182 and reaching a high of 253 in late August, before stabilizing around 128 by the quarter's end.

FINAL FANTASY BRAVE EXVIUS

This title experienced a varied revenue stream, starting at $1.5K in late June, peaking at $2.3K in early August, and ending at $846 by the end of September. Downloads were relatively higher in mid-July at 93 but generally hovered around the mid-30s to 40s towards the quarter's end. Active users saw a peak of 142 in mid-July and maintained a fairly consistent range, closing the quarter with 78 active users.

Final Fantasy XV: A New Empire

Revenue for this game showed significant volatility, starting with $2.8K in late June, peaking at $1.9K in late August, and concluding with $369 in the last week of September. Downloads were minimal, with a peak of just 36 in early September. There were no active user metrics available for this game during the quarter.

FINAL FANTASY Record Keeper

This game had a relatively stable revenue trend, starting at $142 and peaking at $251 in late July, before ending the quarter at $191. Downloads were minimal, generally ranging between 0 and 6 per week, with minor fluctuations. Active users remained consistent, starting at 227 and ending at 185, with minor oscillations throughout the quarter.

FINAL FANTASY VII

Revenue for this classic title saw steady performance, starting at $94 and peaking at $217 in late August, before closing the quarter at $89. Downloads were sparse, with a peak of 18 in mid-July and mostly single-digit figures for the rest of the quarter. Active user data was not available for this game.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021